![]() Judging whether or not its actually successful, however, is going to require a lot more than the fan-friendly glimpses we were shown today. How much so Andrew Wilson, CEO of EA, mentioned the constructive negative feedback the game had received during his opening remarks at the companys big press event, EA Play.)After spending some time with both the single-player campaign and the multiplayer mode in Battlefront II, I can confidently say that the game does indeed try to tackle the biggest problems that upset players the first time around. ![]() Now its time for the sequel, and judging from the push here at E3, the sole purpose of Star Wars: Battlefront II is to address the many concerns of fans and gamers. ![]() The prospect of a multiplayer game set in the world of the original Star Wars trilogy, from the developer behind the Battlefield series, seemed too good to be true.Īs it turned out, it kinda was.While the early-release Battle of Hoth was exciting, over time the clunkiness of the flying missions, the simplistic weapons and skills options, and the total lack of a single-player campaign hampered the games staying power. Star Wars: Battlefront got more than its fair share of hype when it launched two years ago.
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